added war id to faction->basic
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2 changed files with 2 additions and 1 deletions
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@ -44,6 +44,7 @@ pub struct Member<'a> {
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#[derive(Debug, Clone, Deserialize)]
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pub struct FactionTerritoryWar<'a> {
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pub territory_war_id: i32,
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pub territory: &'a str,
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pub assaulting_faction: i32,
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pub defending_faction: i32,
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