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71169690b7
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feat: added bloodlust, double-edged, comeback, blindside
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2025-11-05 11:10:25 +01:00 |
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0c9d96375d
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fix: make head hits possible again
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2025-11-04 19:48:16 +01:00 |
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39c6714317
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feat: implemented extra status effect effectiveness and duration
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2025-11-04 19:38:02 +01:00 |
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9b720facf8
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refactor: split up core attacking system
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2025-11-04 19:15:08 +01:00 |
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1c7a5d1e1b
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feat: added special ammo
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2025-11-04 18:06:29 +01:00 |
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9550cd2bbb
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feat: added deadly and execute
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2025-11-04 17:29:46 +01:00 |
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1c66dbf499
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feat: added property damage boost
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2025-11-04 16:35:40 +01:00 |
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6c3c50689a
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feat: added puncture and penetrate
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2025-11-04 16:14:49 +01:00 |
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451efd2bb7
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feat: added armour passives
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2025-11-04 14:46:46 +01:00 |
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cfe2631578
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use bevy hierarchy system
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2025-11-03 18:54:07 +01:00 |
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35413b563c
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updates?
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2025-11-03 16:36:45 +01:00 |
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e7d6b74aab
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fixed first round effect and migrated logging
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2024-01-08 19:37:48 +01:00 |
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b45d04b872
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added log! macro
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2024-01-01 11:59:18 +01:00 |
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86f9333aec
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initial commit
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2023-12-31 21:26:43 +01:00 |
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